Balamb Garden, SeeD Academy [FIN-272] - [FINAL FANTASY] (English)
Balamb Garden, SeeD Academy (272)
FINAL FANTASY (FIN)
Rules: This land enters tapped.
T: Add G or U.
5GU, T: Transform this land. This ability costs 1 less to activate for each other Town you control.
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Balamb Garden, Airborne
Flying
Whenever Balamb Garden attacks, draw a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
- Rarity: Rare
- Language: English
- Color: G, U
- Cost: 4