Case of the Locked Hothouse [MKM-155] - [Murders at Karlov Manor] (English)
Case of the Locked Hothouse (155)
Murders at Karlov Manor (MKM)
Rules: You may play an additional land on each of your turns.
To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.)
Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
- Rarity: Rare
- Language: English
- Color: G
- Cost: {3}{G}