MTG Fighter Class AFR [AFR-222]

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Fighter Class (222)

Adventures in the Forgotten Realms (AFR)

Rules: (Gain the next level as a sorcery to add its ability.)
When Fighter Class enters the battlefield, search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
1RW: Level 2
Equip abilities you activate cost 2 less to activate.
3RW: Level 3
Whenever a creature you control attacks, up to one target creature blocks it this combat if able.

  • Rarity: Rare
  • Language: English
  • Color: R, W
  • Cost: {R}{W}